AR/VR presents a typical chicken-or-egg dilemma around consumer demand and content: The government can accelerate AR/VR adoption both by funding content, such as artistic, historical, and educational media, and by funding use, such as within schools and for worker training.
AR/VR presents questions about privacy: HMDs for both AR and VR collect information about users, such as eye and movement tracking, to perform advanced capabilities such as gesture-based controls, biometric identification, or tracking user focus in product testing.
AR/VR also introduces a new threat vector for cybersecurity: Some of these threats mirror those from other connected devices, such as the potential for malicious actors to collect personally identifiable information, including biometric data, from a compromised device.
Health and safety implications of AR/VR: It is necessary to understand the impacts of AR/VR on psychological wellbeing and addiction. Government health and product safety regulators should work on developing safety standards and best practices for these technologies.